Brennis

Brennis is the kingdom located in the central south of the continent. A land of wide planes and dense forests, it is a kingdom in name only. The elves of the ironwood to the northwest pay no taxes, nor allow any official boot to tread into there forest. The sand dunes of the far east near the Spine of Ogun are nearly uninhabitable, patrolled only by the relatively peaceful desert dwelling orcs of Clan Flatrock and the massive sandwurms that burrow for the metal scraps left after decades of war.

The center of the region is the only area under any direct control of the government, but even much of that is untamed wilderness. There are no large cities with the exception of the capital Elifsas and the former trade port of Doveport and settlements of more than 500 people are few and far between. The wilds of Brennis are stalked with all manner of beasts and monstrosities, many unleashed during the Godswar by Ova(Goddess of Beasts) and Xunos(Goddess of the Wilds) to combat each others minions. Those creatures that were not slain during the conflict now wander the land, creating a nearly inhospitable environment along the frontier. However, the tide of humanoid progress is not cowed so easily.

The wilderness of Brennis is being slowly conquered by those of the races of Man not perturbed by the dangers the region poses them. Humans, Dwarves, and even some of the Sun Elves travel along the wilds, eeking out meager income from slaying monsters and collecting trophies and exotic meat. This is greatly distressed the Wood Elves of the Ironwood Forrest due to increased pressure to open their borders to others. Still, the only path through the region is the Godroad, carved out from the forest by Wodea in a rare agreement between the plant goddess and Zavan.

Noteworthy cities and towns:

Elifsas

Doveport

Solaris

Nishka

Hankala

Plainsdale

And a list of the commonly found monsters in Brennis